LeeRevell
Well-known member
Rugster, many thanks for that site! Found "Pool of Radiance" listed. I'll be reading more on this site for sure.
Matt71 said:It's good to know there are gamer van dwellers out there. We don't want our recreational activities to be limited to horseshoes and shuffleboard
My MMORPG experience is limited to City of Heroes and a short venture into WoW which I lost interest in. I've played Diablo on and off. Janet sticks to Facebook games.
How hard is it to find Wifi good enough to support online play? I hear it can be pretty sketchy out there.
LeeRevell said:Yes. It's on the conservative radio news too. RIP Mr. Nimoy.
On Youtube they have some early videos of him singing. He actually had some records out. Better voice than you'd expect.
Theadyn said:Not really for the role playing, but for gaming, I will admit.. *peeks around cautiously* I have been really big into World of Warcraft for a lot of years. Six. No way I could ever do a set up to play that on the road. I still have my subscription, but yeesh.. stupid xpac came out and now I'm looking at having to level 13 90's up to level 100 now. I just don't have the energy or the want to. So, I have been slowly leaving it. Haven't really played any other games yet, I'm afraid to, haha. Don't even want to look up how many hours I've played on WoW...
Matt71 said:Not sure if that's a request for more information or not, but here goes.
Roleplaying is kind of like shared storytelling where each player has a "character" that has attributes, abilities and skills that are usually rated by numbers. For example you might have a Strength attribute that determines how strong your character is in relation to other characters. There are a lot of different games with their own mechanics, but they all basically function the same.
Most games have a "Game Master" who controls the world around your characters and comes up with stories and challenges for your characters to solve. As players, you have your characters react to what the Game Master presents to you and use some mechanic (usually rolling dice combined with your traits) to determine if you are successful at what you were trying to do. Some games don't have Game Masters and players chard control of the entire world with limits set by the game's rules.
Games can go for a few hours or carry on for years over multiple session depending on your preferences. Game rules range from incredibly simple to incredibly complex. One game might allow you to just say what your character does and they just do it, while another game might make you calculate the weight and velocity of a bullet to see how much damage it does to someone. Some games are built around strategy and tactics, some around storytelling.
There are many different games that cover pretty much every genre to satisfy most interests. Genres run the whole gambit; I've played games about fantasy, the old west, teen romance, super heroes, professional wrestling, cop dramas, steampunk, science fiction, space opera, Wuthering Heights, anthropomorphic animals, vampires, werewolves, historical drama, samurai, the military, saturday morning cartoons, prime time television, cyberpunk, office romances, greek mythology, you name it, it's probably been done.
Right now I'm playing in a game about rabbits based on the Richard Adams book Watership Down, called The Warren.
Probably more information than you needed.
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